﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ProtoBuf;

namespace Omron.Framework.Networking.Packets
{
	[ProtoContract]
	public struct FieldUpdate
	{
		[ProtoMember(1)]
		public byte FieldId; // NOTE: no actor can have more than 255 fields.

		[ProtoMember(2)]
		public object Value;
	}
}
